Painful Transformations

Tuesday, July 19, 2005 9:31 pm By BigLig

I was reminded today, by a Slashdot post, of the great pain that really old First Person Shooter players, such as myself, all had to go through.
I refer, of course, to the time while playing Quake when we realised that while the keyboard worked just about well enough for Doom, it wasn't enough for Quake, and we had to ... change to the mouse.
I had intended this post to describe what that experince of relearning muscle memory was like, but words fail me. The horror! The horror!
This is, in fact (as opposed to fiction), why I do not own an Xbox. In principle I agree with the idea of a dedicated game console, but I refuse to play any FPS where I do not have a mouse.